It is up to you now, but I think it should be permitted, given that it is a good emu. NSMB should work fine tho.Ģ: It isn't exactly accesible, given that it is a paid emu (it isn't precisely expensive, but eh) while something like Desmume is not. So idk.Ĥ: As SSUPII and Obsidian mentioned, it runs full speed, even on low-end devices.ġ: As kaikun97 mentioned, Drastic isn't very suitable in terms of accuracy. But as SSUPII mentioned, it only saves states, but not inputs, with those having to be handled by a handwritten Lua script. As for savestates, as Obsidian mentioned, it has a hotkey for saving on controllers and you can turn the save confirmation off. ![]() I think Drastic should be considered for speedrunning purposes, and I'll tell you why replying to your points:ġ: As SSUPII said, loading and saving times ain't better than an original DS.Ģ: I can't answer that, but I think they are consistent.ģ: As for movie recording, it has none, so speedrunners should use an external recording app like Mobizen, which isn't precisely convenient. While most games work properly some may have issues such as slowdown or graphical glitches. ![]() If emulation accuracy is also a concern, then Drastic DS is not very suitable, it uses many speed hacks to get games running at full speed and that can cause issues with accurate emulation. I look forward to hearing back from you all, and to not making people use DeSmuME anymore. Does this emulator run smoothly on most computers? Does DraStic lag a lot? An issue we run into with DeSmuME is hitting lots of slowdown.NDS4droid has been around for a long time. What We Dont Like Laggy performance and periodic crashes interrupt gameplay. Frame-skip option helps offset performance issues. What are the movie recording and savestate capabilities of DraStic? In other words, how easy would it be for someone to record a movie of themselves doing a speedrun, make a savestate, then load the savestate and try again when they make a mistake, and pass it off as a speedrun done in real-time? Would it be easy to cheat? 01 of 05 Best Open Source DS Emulator: NDS4Droid What We Like Open-source with no ads.Having each player's loads be the same helps us make it fair for everyone. More importantly than the speed of the loads: are the loads consistent on DraStic? Loading times on DeSmuME 0.9.11 are fairly consistent each time and from computer to computer.Are the loading times faster on DraStic than they are on a DS? I can provide footage of DS loading times, if you need that. The biggest issue when it comes to emulation for our community is loading times.We hadn't heard of it before, and it sounds promising. Today, a user pointed us towards DraStic as an alternative emulator to use. Our current rules allow players to speedrun the game on emulator, but only DeSmuME version 0.9.11, as we have found that to be the best emulator in terms of speedrunning in various respects. I'm the head moderator of the speedrunning community for New Super Mario Bros. I tried those exact things but it is still slow as F**k on my laptop.This is MyLittleWalrus. ![]() Made an account just to reply that this was the only work around I found. After turning it off, game continued to work fast & smooth, but the code began working! Above 'dynamic recompiler' the option 'Enable Advanced Bus-Level Timing' was on, also by default. After several tries I've come to a solution. With 'dynamic recompiler' turned on (as I've been warned in description below 'Emulation Settings > Use dynamic recompiler'), this code stopped working. I use cheat database for PKMN White 2 DSi, and there was one simple AR battle code 'No random encounters, hold R for instant encounter'. Turned it on - voila - game began to run smoothly. I tried to speed up the game, read somewhere about 'dynamic recompiler', which was turned off in settings by default. Played almost every PKMN game, now playing PKMN White 2 DSi on DesMuMe. I've decided to ignore Pokemon GO as my current smartphone runs it glitchy & very slow.
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